Day 3 results

Some very useful new information regarding setting up reference images, this will make sculpting form sketches much easier, as well as knowing how to create reference images for eg colour swatches or illustrations. Learning the different methods of repositioning meshes has given me a better grounding in how to set up multi-part models. Hopefully later in the tutorials they will cover how to move an object yet still sculpt with symmetry.

Remembering to switch off the Smt modifier when subdividing will be essential when it comes to hard edge modeling, which I am keen to do.

Day 2 results

Again mostly refreshing things I already knew, but finding the hidden tools in the Lightbox will be very useful for future tutorials eg hard edge modelling. Some useful tricks with the interface, especially the see through slider which I didn’t know about before.

I’m hoping that taking the time to learn about the interface thoroughly will pay off later down the line when I start other more advanced tutorials.

I wasn’t aware that saving a model as a Ztool didn’t save the materials or subtools, so that is a handy thing to remember, and warrants always saving as a project at some point when modelling.

The Initialize panel when drawing primitives was new to me and extremely useful. The Gear3D and Spiral tools in particular have a lot of potential for modelling small details to use as subtools and detail meshes for bigger projects.

Day 1 Results

Most of what was covered today I already knew, the main thing I have taken away from it is a methodical approach to learning and note-taking and laying the groundwork for a searchable, finished blog that I can return to when needed.

Using Ctrl + Hover over commands to get a description of each tool has been valuable for trying out different 2.5D brushes which I’ve previously not bothered with. If I approach each stage of learning the tools with the same mindset I should finish with a much more complete knowledge base rather than a small amount of knowledge across different aspects of Zbrush. The repitition of notes, annotated screenshots and captions should make sure that the things I learn stay remembered.