Day 8

Introduction to Zbrush Digital Tutors

Remeshing Geometry

– Zbrush contains tools for creating a new unified mesh from individual parts. Tool > Subtool > Remesh > Remesh all creates a new mesh from everything in the current subtool. Symmetry options can be used to make symmetrical models from asymmetrical subtools.

Subtool > Remesh all can be used to create a single  mesh form a group of objects.

Subtool > Remesh all can be used to create a single mesh form a group of objects.

– Objects within the subtool can be set as additive or subtractive objects for boolean operations.

– The Res slider under Remesh determines the resolution of the new geometry.

Subtools can be used to add or subtract from the new mesh.

Subtools can be used to add or subtract from the new mesh.

– Tool > Geometry > ZRemesher contains tools for changing the resolution of a mesh or improving the flow of polygons in the geometry, for example making sure the polygon flow on a face follows muscle groups.

– ZRemesher > Target Polygons Count determines how many thousand polygons are in the new mesh. Press ZRemesher to complete the action.

– Use the ZRemesherGuides Brush from the brush palette to lay guidelines for the new mesh. Use the Zremesher > Curve Strength slider to determine how closely the guidelines are followed.

Zremesher can be used to change the resolution and polygon flow of a mesh.

Zremesher can be used to change the resolution and polygon flow of a mesh.

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