Introduction to Zbrush Digital Tutors
Working with files
– Document > Save As saves just the image on the canvas as a .Zbr file. The image is made of pixols so retains depth, colour and material information so can be edited with 2.5D brushes but the 3D model can no longer be sculpted.
– if selecting to save the document a warning box will pop up asking to confirm whether to save the document or the tool.
– Tool > Save As saves the 3D model as a .Ztl Ztool file that can be re-loaded later for continued sculpting. The Ztool will lose all subtool and material data and become a single 3D model.
– File > Save As saves the project as a .Zpr file, which includes all tools, materials, sub-tools and history.
– file sizes decrease as .Zpr > .Ztl > .Zdoc.
– information saved decreases as .Zpr > .Ztl > .Zdoc.
– Quicksave (9) creates an incremental project save that won’t overwrite manual saves.
– Preferences > Quicksave palette contains options for quicksaves, including:
– Maximum Duration determines how frequently in minutes Zbrush will quicksave.
– Rest Duration sets Zbrush to quicksave after a set time of no activity in minutes.
– Skip History creates quicksaves with undo history included.
– quicksaves are saved to Users > Public Documents > Zbrush Data and can also be found under Lightbox > Quicksaves.
– Tool > Import allows for importing .Obj files for 3D models created in other applications as tools. The tools can then be saved as Documents, projects or Ztools.